Experiential Design - Task 3: Project Prototype
Week 8 - Week 12
JIN RONG / 0361701
Experiential Design / Bachelor of Design (Hons) in Creative MediaTask 3: Project Prototype
INSTRUCTION
TASK 3: Project Prototype
Once our proposal was approved, we started working on our
project's prototype. The prototype will enable us to discover
certain limitations that we might have not learnt about before
and will have to creatively think about how to overcome the
limitations to materialize their proposed ideas. The objective
of this task is to test out the key functionality of our
project. The output may not necessarily be a finished visually
designed project.
Requirements for the final submission:
Video presentation and walkthrough of your AR project prototype
Explain your AR app and elaborate on what has been done and what
is yet to be done.
Include also your asset building or collection progress
Blog link to the project post
Demo video
For future and final project improvements, I will continue to
complete interface design, such as the home screen, and improve
the features and functionality of the application. Add missing
parts, such as the apple part, and supplement the playback
sound.
REFLECTION
This task is definitely an experience. I am a beginner in
Unity, so I spent a lot of time figuring things out and
getting the features working properly. I absolutely believe
that if I had more experience using Unity, I could do better
because most of the time I spend trying to make certain things
work properly. I spent a lot of time learning how to use
Unity, which is really a difficult task.
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