Experiential Design - Task 3: Project Prototype

Week 8 - Week 12

JIN RONG / 0361701

Experiential Design / Bachelor of Design (Hons) in Creative Media
Task 3: Project Prototype

INSTRUCTION



TASK 3: Project Prototype


Once our proposal was approved, we started working on our project's prototype. The prototype will enable us to discover certain limitations that we might have not learnt about before and will have to creatively think about how to overcome the limitations to materialize their proposed ideas. The objective of this task is to test out the key functionality of our project. The output may not necessarily be a finished visually designed project. 

Requirements for the final submission:
Video presentation and walkthrough of your AR project prototype
Explain your AR app and elaborate on what has been done and what is yet to be done.
Include also your asset building or collection progress
Blog link to the project post


Demo video





For future and final project improvements, I will continue to complete interface design, such as the home screen, and improve the features and functionality of the application. Add missing parts, such as the apple part, and supplement the playback sound.




REFLECTION

This task is definitely an experience. I am a beginner in Unity, so I spent a lot of time figuring things out and getting the features working properly. I absolutely believe that if I had more experience using Unity, I could do better because most of the time I spend trying to make certain things work properly. I spent a lot of time learning how to use Unity, which is really a difficult task.



















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